Idea Conception & Storyboarding
‘The Gecko’ began as a modelling challenge for myself, back in August of 2023. I wanted to design and create a character, paying attention to good topology and style. I had created characters before, for previous projects, but they were always quick and dirty, and I wanted to challenge my attention to detail.




Having designed the character of the Gecko, I started imagining what story could be told with my little character. I storyboarded a rough idea which ended up being the direction I went in for ‘The Gecko’.
Prop & Set Design
This is the football that features heavily in the film. I textured it with a mixture of handmade dirt and clay shaders. One of the first directions I was going to go in with this project was a claymation, stop-motion style and this clay shader is a holdover from that stage of development.










The shoe prop was really fun to make! I ended up going for a stylised cartoony look, inspired by Pixar-like proportions.

